My Limited Card Pool: Explanation of Shortcuts

I realized I had to explain the shortcuts I used in my limited card pool list all in one place which I can link to.  If they don’t make sense to you, that’s fine; I mostly just wrote what came into my head first, but in general, they should be quite intuitive. They have been of enormous help to me when compiling my card pool, although they’re far from perfect, especially since I’m too lazy to write down all applicable tags – Ring of Thune, for example, should list „art (is)“, „mark“ & „equip“ in addition to „color (pro)“ and „ring“.

So here we go:

Column C:

„Klar“ signifies color-unaffiliated cards. The other words are German for the colors or name the guilds and shouldn’t need an explanation. A reminder: L marks lands, K creatures, J non-creature permanent spells, and I instants and sorceries.

Column D:

Yup, „C“ means „common“; „U“ „uncommon“ and „R“ „rare“, as defined in my default rarities for Next Level Cubes. (These rarities differ a lot from print rarities.)

Column E:

„art“ marks cards which support an artifact theme, „land“ a land theme, „mark“ a +1/+1 and -1/-1 counter theme, „yard“ a graveyard theme, „ench“ an enchantment theme, „instery“ an instant and sorcery theme, „sold“
a soldier tribal theme, „color“ a color matters theme, „gob“ a goblin tribal theme, „zomb“ a zombie tribal theme, „elf“ a elf tribal theme and „wiz“ a wizard tribal theme.

„hyb“ denotes a hybrid card, and „cross“ a monocolored card which is actually mostly a dualcolored card in disguise, since it needs another color to be desirable. Technically, dualcolored cards should get a tag, too, but since Column C already got this covered, I didn’t need it and could use that space for another tag.

I also use some qualifiers in brackets here:

„pro“ means the card is mainly intended to work with other cards of  that theme, while „anti“ shows that it is especially good against them, and „spare“ denotes a weakness against such cards.

„is“ signifies that the card supports a theme simply by belonging to that category. That is, of course, only useful in special cases – no need to tag all artifacts as „art (is) – for example, when the primary type of an artifact is land, or the artifact is colored; or when a land does something beyond providing mana, thus being integral to a theme of lands which do things.

„critter“, „instery“, „aura“, „double“ and „extra“ separate 5 ten-card cycles of hybrid cards: „critter“ are creatures needing only one colored mana; „instery“ are instants or sorceries only requiring one colored mana, „aura“ are the auras from Lorwyn/Shadowmoor block rewarding you for playing two specific colors (like Shield of the Oversoul), „double“ are cards requiring two colored mana intended to be uncommons, and „extra“ is an addition cycle of commons with no further common denominator which fulfill the necessary quota of hybrid cards.

Column F:

In alphabetic order:

„affi“ = affinity to artifacts

„afficrit“ – the cycle of creatures with affinity to certain basic land types from Darksteel, since changed to „laffi“

„arc“ – an creature with modular and the name component „arcbound“

„banner“ – a couple of color matters cards which permanently give all (or all your) creatures of a certain color +1/+1

„basics“ – a card whose strength scales with the number of lands of a certain basic land type you control

„battal“ = battalion

„bback“ = buyback

„bestow“ – just that

„bomb“ – an artifact with the name component „spellbomb“ from Scars of Mirrodin

„bond“ = soulbond

„cantrip“ – an instant or sorcery drawing you a card in addition to its primary effect

„caps“ – cards with the name component „capsule“ from Shards of Alara

„chief“ – some tribal support cards with that name component from Scourge

„cohort“ – some „color matters“ creatures with that name component from Lorwyn

„courier“ – some tribal support cards with that name component from Onslaught

„craft“ = metalcraft

„cry“ = battle cry

„cycland“  – the common lands with cycling from Onslaught

„cycling“ – just that

„cycrit“ – a cycle of creatures with landcycling from Scourge

„detain“ – just that

„eat“ – a creature with the additional cost of exiling a creature card from your graveyard

„enchtrip“ – a cycle of creature enchanting auras which draw you a card when they enter the battlefield

„enlist“ – some tribal support cards from Apocalypse which reveal the top 4 cards of your library when they enter the battlefield.

„equip“ – an equipment

„etbaura“ – a cycle of common auras with a spell-like triggered ability when they enter the battlefield from Ravnica

„evoke“ – just that

„evolve“ – just that

„exal“ = exalted

„fall“ = landfall, or a mechanic which is effectively the same thing

„fback“ = flashback

„fetch“ – a land which, for the cost of 1 life and sacrificing it, allows you to search a land featuring one of two basic land types from your library and put it onto the battlefield

„fix“ = manafixing

„gate“ – a creature from Planeshift which, upon entering the battlefield, requires you to return a creature featuring one of its colors to owner’s hand

„hero“= heroic

„ini“ – a color matters creature with that name component from Shadowmoor

„inspired“ – just that (will show up in a later update)

„intim“ – a creature with intimidate or fear

„laffi“ – the cycle of creatures with affinity to certain basic land types from Darksteel, formerly „afficrit“

„landact“ – an aura giving the land it enchants an activated ability (Leafdrake Roost was missing this tag in the list)

„leash“ = unleash

„load“ = overload

„mage“ – a 2/1 for two mana with an activated ability with that name component from Magic 2012

„manland“ should be obvious – a land with an activated ability which turns it into a creature

„mentor“ – a color matters creature with that name component from Shadowmoor

„mill“ – a card with the main purpose of putting cards in its controller’s graveyard

„morbid“ – just that

„ordeal“ – an aura with that name component from Theros which puts a +1/+1 counter on the creature it enchants whenever it attacks

„palm“ – the „Gempalm“ tribal support creatures from Legions; formerly „tribcyc“

„persist“ – just that

„pumpart“ – an artifact creature with an activated ability requiring colored mana

„ramp“ = denotes cards which allow you to have more than x mana on turn x. I use it only on color-unaffiliated cards

„replica“  – the cycle of common artifact creatures with that name component from Scars of Mirrodin

„ring“ – colored equipments with that name component from Magic 2013

„rush“ = bloodrush

„scav“ = „scavenge“, formerly spelled out completely

„scavenge“ – just that; „scav“ meanwhile

„scry“ – just that (that tag is out of use now, only showing up in older versions of my list)

„seal“ – a cycle of enchantments with that name component from Nemesis

„shadow“ – just that

„shard“ – some artifacts with that name component, affiliated to a color, from Mirrodin

„signet“ – an artifact with that name component from Ravnica block which, for the cost of 1 mana and tapping it, gives you 1 mana each of two colors

„slith“ – a creature with that name component from Mirrodin, which gets a +1/+1 counter when it deals combat damage to a player

„smith“ – an artifact matters creature with that name component from Scars of Mirrodin

„spike“ – a creature with the name component „spiketail“ which can be sacrificed to counter target spell unless its controller pays some extra mana

„spot“ – a dual land which enters the battlefield tapped unless you control a land featuring one of two basic land types

„thirst“ = bloodthirst

„thresh“ = threshold

„tort“ = extort

„tribcyc“ – the „Gempalm“ tribal support creatures from Legions; changed to „palm“ meanwhile

„tribland“ – a land supporting a specific tribal strategy

„tribrev“ – a tribal matters creature from Lorwyn which cost three mana more to cast if you do not reveal a card with a certain creature type from your hand

„tribute“ – just that

„umbra“ – some auras with that name component from Rise of the Eldrazi

„undy“ = undying

„unearth“ – just that

„vivid“ – the uncommon lands from Lorwyn

„wall“ marks a creature with defender

„wither“ – just that

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