I will continue my series about CML’s eye-opening blog post when I have a little more time, and just keep this blog going with a few things on my mind right now.
But let me at least address a few remarks from the comment section of my latest entry: I have no idea why someone who writes about Magic needs to be compared with Hunter S. Thompson (and it’s actually already saying something good if he is), and I also never claimed CML was a „great writer“ – although, to be fair, if you hold him to reasonable standards pertaining Magic articles, that is a very defensible position. Interestingly, I consciously declined to praise his writing style too much to avoid that very comparison to „serious“ writers, understating his abilities by only saying that he writes „quite well“. That is most certainly true even for „serious“ writing (albeit not necessarily for the highest publishing standards), but there should be nothing left to discuss considering we are talking about Magic articles here!
Regarding „real“ professional sports and the opporunity to make big money there: I admit I was thinking of conventional, physical sports here, like football, basketball or tennis. I have next to none knowledge about the e-sports scene. However, I would still be surprised if the higher payouts and the more professional sponsoring there wouldn’t enable at least a few of the top players to actually make enough money during their active time to set it aside (I’m not talking about „retiring“ afterwards, though, just coming out ahead). Anyway, the comparison between e-sports and Magic is better suited to highlight the value WotC places on their professional tournaments, which will probably be the topic of my next entry in that series. By the way, there seems to be at least some interest for this, judging by the fact that I actually got a few comments. Sadly, this is already remarkable! Just compare with the number of comments which the latest few articles on PlanetMTG – the only left publishing platform for editorial German Magic content – got:
In the meanwhile, I have done a couple of Battle for Zendikar drafts – seven, to be precise. I won two of them, went 2-1 in four more and would very probably have gone 2-1 in the seventh as well, if MTGO hadn’t decided to stop me from playing in the last round while I was 1-0 in the lead and in a very strong position in the second game. When I write this, I have been filing for reimbursement over 16 hours ago and not got an answer yet (other than the automatically generated email) – this used to go a lot faster a year or so ago! But alas, even one of the few things MTGO was to be commended for (fast reimbursement) has gone bad now.
These were my two winning decks:
Most of my other drafts I was more focussed on aggression, with Red and/or White as a foundation, and while I admittedly didn’t face the toughest opposition (and made several really stupid playing mistakes), my match losses were usually to back to back egregious instances of mana issues. Thus, I feel that overall I cannot really judge the format fairly yet, but my impression so far is that drafting it is fun, but playing the games rather annoying. It may be tainted by my frustration with the MTGO shuffler, though, which is having fun colorscrewing my two-color decks every second game (not even including the ones where I’m generally manascrewed), while my opponents lay down a third turn 3/4 [card]Tajuru Stalwart[/card] off a splashed rare land every second game (alright, that is probably not the frequency that this really happens, but it feels that way). I just absoulutely hate it when I build my deck for consistency and am still struggling to cast my spells, while my opponents seemingly run haphazard mana bases without issues…
Objectively, though, I shouldn’t complain. I have a very decent win ratio so far, and in my very first draft I managed to grab a couple of (then-) money rares and sold them immediately afterwards, when they were still absurdly expensive. I never opened anything really valuable again, though, but I was one of the lucky recipients of the mistakenly awarded [card]Gideon, Ally of Zendikar[/card] – those were supposed to be use- and worthless avatars, but some moron at WotC mixed those up, to the delight of some players and the dismay of most traders. I even managed to sell it before its price plummeted!
As for the dynamics of Battle for Zendikar draft: The format seems medium fast. You probably do not want to put some of its really expensive spells in your deck if you do not have a good plan how to support them, but you are also not required to run mediocre 2-drops if you do not intend to be aggressive, and most 2-drops are actually actively bad if you do not specifically focus on ending the game fast and being able to break through a solid defense. The colors seem reasonably balanced to me so far, but unfortunately the booster packs aren’t – some drafters are going to end up with five or more bomb-level picks, while others stare at empty packs each firstpick which do not even contain a good common. On the bright side, though, reading signals seems to work well, and thus you should usually get access to enough picks in your colors that you can finetune your deck for focus, curve and synergies, while still being able to snatch up a few useful sideboard cards and extra full-art lands.
Finally, an addendum to my Battle for Zendikar Limited Pool update: I decided to give [card]Swarm Surge[/card] a chance as a black card synergizing with artifacts. Without eldrazi scion tokens, it will not be too exciting, but Black really needs it.